No matter how much Kazunori Yamauchi spouted on about the realism of Gran Turismo 4, nothing on a console could hope to match Simbin’s real-world physics masterclass running on a high-end Athlon 64. Suddenly, the PC didn’t just have a decent serious racing sim, it had arguably the most sophisticated on the planet. He had good reason to be so sad.įIA GTR Racing changed that overnight. Pity the poor bloke in the corner of the pub mumbling about how Need for Speed was better before EA spoiled everything. Despite a handful of decent driving games, the PC had nothing that could really stand up to the likes of the PlayStation 2’s Gran Turismo or the Xbox’s Forza Motorsport, so if you were a fan of serious racing sims, you either made the best of TOCA Race Driver 2, or sat in a corner waffling on about the golden days of Grand Prix Legends. Up until last year, PC racers might have felt like they were having sand kicked in their faces by their console-owning cousins.
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